Block结构体定义

合并后的最新理解的Block定义

-> 合并后的最新的理解:

struct Block_layout {
    void *isa;
    volatile int32_t flags; // contains ref count
    int32_t reserved;
    void (*invoke)(void *, ...);
    struct Block_descriptor_1 *descriptor;
    // imported variables
};

// merged new layout
struct Block_descriptor {
    // Block_descriptor_1
    uintptr_t reserved;
    uintptr_t size;

    // Block_descriptor_2
    // requires BLOCK_HAS_COPY_DISPOSE
    void (*copy)(void *dst, const void *src);
    void (*dispose)(const void *);

    // Block_descriptor_3
    // requires BLOCK_HAS_SIGNATURE
    const char *signature;
    const char *layout;     // contents depend on BLOCK_HAS_EXTENDED_LAYOUT
};

其他细节

带flags和layout等字段的详细定义

// Values for Block_layout->flags to describe block objects
enum {
    BLOCK_DEALLOCATING =      (0x0001),  // runtime
    BLOCK_REFCOUNT_MASK =     (0xfffe),  // runtime
    BLOCK_NEEDS_FREE =        (1 << 24), // runtime
    BLOCK_HAS_COPY_DISPOSE =  (1 << 25), // compiler
    BLOCK_HAS_CTOR =          (1 << 26), // compiler: helpers have C++ code
    BLOCK_IS_GC =             (1 << 27), // runtime
    BLOCK_IS_GLOBAL =         (1 << 28), // compiler
    BLOCK_USE_STRET =         (1 << 29), // compiler: undefined if !BLOCK_HAS_SIGNATURE
    BLOCK_HAS_SIGNATURE  =    (1 << 30), // compiler
    BLOCK_HAS_EXTENDED_LAYOUT=(1 << 31)  // compiler
};

// Extended layout encoding.

// Values for Block_descriptor_3->layout with BLOCK_HAS_EXTENDED_LAYOUT
// and for Block_byref_3->layout with BLOCK_BYREF_LAYOUT_EXTENDED

// If the layout field is less than 0x1000, then it is a compact encoding 
// of the form 0xXYZ: X strong pointers, then Y byref pointers, 
// then Z weak pointers.

// If the layout field is 0x1000 or greater, it points to a 
// string of layout bytes. Each byte is of the form 0xPN.
// Operator P is from the list below. Value N is a parameter for the operator.
// Byte 0x00 terminates the layout; remaining block data is non-pointer bytes.

enum {
    BLOCK_LAYOUT_ESCAPE = 0, // N=0 halt, rest is non-pointer. N!=0 reserved.
    BLOCK_LAYOUT_NON_OBJECT_BYTES = 1,    // N bytes non-objects
    BLOCK_LAYOUT_NON_OBJECT_WORDS = 2,    // N words non-objects
    BLOCK_LAYOUT_STRONG           = 3,    // N words strong pointers
    BLOCK_LAYOUT_BYREF            = 4,    // N words byref pointers
    BLOCK_LAYOUT_WEAK             = 5,    // N words weak pointers
    BLOCK_LAYOUT_UNRETAINED       = 6,    // N words unretained pointers
    BLOCK_LAYOUT_UNKNOWN_WORDS_7  = 7,    // N words, reserved
    BLOCK_LAYOUT_UNKNOWN_WORDS_8  = 8,    // N words, reserved
    BLOCK_LAYOUT_UNKNOWN_WORDS_9  = 9,    // N words, reserved
    BLOCK_LAYOUT_UNKNOWN_WORDS_A  = 0xA,  // N words, reserved
    BLOCK_LAYOUT_UNUSED_B         = 0xB,  // unspecified, reserved
    BLOCK_LAYOUT_UNUSED_C         = 0xC,  // unspecified, reserved
    BLOCK_LAYOUT_UNUSED_D         = 0xD,  // unspecified, reserved
    BLOCK_LAYOUT_UNUSED_E         = 0xE,  // unspecified, reserved
    BLOCK_LAYOUT_UNUSED_F         = 0xF,  // unspecified, reserved
};


struct Block_layout {
    void *isa;
    volatile int32_t flags; // contains ref count
    int32_t reserved; 
    void (*invoke)(void *, ...);
    struct Block_descriptor_1 *descriptor;
    // imported variables
};

// merged new layout
struct Block_descriptor {
    // Block_descriptor_1
    uintptr_t reserved;
    uintptr_t size;

    // Block_descriptor_2
    // requires BLOCK_HAS_COPY_DISPOSE
    void (*copy)(void *dst, const void *src);
    void (*dispose)(const void *);

    // Block_descriptor_3
    // requires BLOCK_HAS_SIGNATURE
    const char *signature;
    const char *layout;     // contents depend on BLOCK_HAS_EXTENDED_LAYOUT
};

新旧Block_layout定义

旧Block_layout定义

enum {
    BLOCK_REFCOUNT_MASK =     (0xffff),
    BLOCK_NEEDS_FREE =        (1 << 24),
    BLOCK_HAS_COPY_DISPOSE =  (1 << 25),
    BLOCK_HAS_CTOR =          (1 << 26), // helpers have C++ code
    BLOCK_IS_GC =             (1 << 27),
    BLOCK_IS_GLOBAL =         (1 << 28),
    BLOCK_HAS_DESCRIPTOR =    (1 << 29),
};

// revised new layout
struct Block_descriptor {
    unsigned long int reserved;
    unsigned long int size;
    void (*copy)(void *dst, void *src);
    void (*dispose)(void *);
};

struct Block_layout {
    void *isa;
    int flags;
    int reserved; 
    void (*invoke)(void *, ...);
    struct Block_descriptor *descriptor;
    // imported variables
};

新Block_layout定义

// Values for Block_layout->flags to describe block objects
enum {
    BLOCK_DEALLOCATING =      (0x0001),  // runtime
    BLOCK_REFCOUNT_MASK =     (0xfffe),  // runtime
    BLOCK_NEEDS_FREE =        (1 << 24), // runtime
    BLOCK_HAS_COPY_DISPOSE =  (1 << 25), // compiler
    BLOCK_HAS_CTOR =          (1 << 26), // compiler: helpers have C++ code
    BLOCK_IS_GC =             (1 << 27), // runtime
    BLOCK_IS_GLOBAL =         (1 << 28), // compiler
    BLOCK_USE_STRET =         (1 << 29), // compiler: undefined if !BLOCK_HAS_SIGNATURE
    BLOCK_HAS_SIGNATURE  =    (1 << 30), // compiler
    BLOCK_HAS_EXTENDED_LAYOUT=(1 << 31)  // compiler
};

#define BLOCK_DESCRIPTOR_1 1
struct Block_descriptor_1 {
    uintptr_t reserved;
    uintptr_t size;
};

#define BLOCK_DESCRIPTOR_2 1
struct Block_descriptor_2 {
    // requires BLOCK_HAS_COPY_DISPOSE
    void (*copy)(void *dst, const void *src);
    void (*dispose)(const void *);
};

#define BLOCK_DESCRIPTOR_3 1
struct Block_descriptor_3 {
    // requires BLOCK_HAS_SIGNATURE
    const char *signature;
    const char *layout;     // contents depend on BLOCK_HAS_EXTENDED_LAYOUT
};

struct Block_layout {
    void *isa;
    volatile int32_t flags; // contains ref count
    int32_t reserved; 
    void (*invoke)(void *, ...);
    struct Block_descriptor_1 *descriptor;
    // imported variables
};

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